This page carries binary releases of the FPGA PC Engine core for the Turbo Chameleon 64. To use the core, you’ll need to use Chaco to flash the .rbf file into one of the Chameleon’s slots. (Not slot 0, since that’s the one occupied by the default C64 core.) Then copy a configuration file from either the VGA or TV directory to the SD card, depending on which type of screen you’re using. The core will default to VGA mode if you don’t supply a configuration file, but it can’t create files, so if you don’t copy a file to the card you won’t be able to save settings.
- 2014-11-30 – This release adds support for both long filenames and subdirectories to the OSD ROM selector. http://retroramblings.net/downloads/ChameleonFPGAPCE-20141130.zip
- 2014-11-22 – This release fixes some firmware bugs relating to the OSD and config files, and also adds support for the mapping used by 384K ROMs. It should also support multiple fire buttons on C64 joystick ports, thanks to Tobias from the Chameleon team. http://retroramblings.net/downloads/ChameleonFPGAPCE-20141122.zip
- 2014-11-15 – This release adds multitap gamepad support, allowing up to four controllers when using the Docking Station. This version should also be able to cope with 768k ROMs, and allows a keyboard shortcut when loading ROMs; instead of pressing Enter to load a ROM, you can now press “P” to load the ROM as a PC-Engine ROM or “T” to load it as a Turbografx 16 ROM, avoiding the need to use the main menu each time. http://retroramblings.net/downloads/ChameleonFPGAPCE-20141115.zip
- 2014-11-07 – Initial release. http://retroramblings.net/downloads/ChameleonFPGAPCE-20141107.zip