It doesn’t seem to matter which platform’s sound chip Tim Follin composed for, he always seemed to find some way of squeezing more out of it than anyone previously thought possible. Here are just a few examples, found on YouTube…
The humble Sinclair Spectrum:
The Commodore 64:
The Sega Megadrive / Genesis:
The Amiga:
And finally the Super Nintendo:
Tim Follin is AMAZING. Some of his musics belong to his own world, I can’t explain it, but what he did with some games was magic. Hearing Equinox OST I’m still transported to the world where it took place, to those wet dungeons near the sea. Good thing I stiil have the Snes here and my Equinox cart. Each dungeon has it’s own music and every music takes me away.
What he did with Ghouls’n Ghosts on the C64 and the Amiga is also incredible: the music far surpasses the game, it goes far beyond the horrible ports and would fit a complete adventure game in the same world.
Back in the day, I would buy a game just because it had Tim’s music on it. Stupid videogame industry threated him very bad so he finally quit and he won’t go back to videogame music composition. Lemmings for PSP was his last game and it had some remixed C64 Ghouls’n Ghosts songs on it 😀
Yup, have to agree – all amazing stuff. I can hear a lot of Shadow of the Beast II’s ingame music in the Equinox piece (which of course you introduced me to!) The cello section about 3.40 in always reminds me of this, too: http://www.youtube.com/watch?v=jShfmDofYQ0