Experimenting with TG68

Part 11 – porting to the Turbo Chameleon 64

After porting the Minimig core to my ebay-acquired Cyclone III board, I’ve spent some time this week porting the MiniSOC project to the Turbo Chameleon 64.

Hardware-wise the TC64 is very similar to the CIII board – the FPGA is identical, and there’s the same amount of SDRAM – albeit with a slightly different layout – so porting projects from one to the other is fairly straightforward.  The only complicated part is routing certain signals through a CPLD which is used in the TC64 to multiplex some of the IOs, and as a bonus, to provide 5v tolerance.  This is taken care of in the Chameleon-specific toplevel, meaning once again that the same basic source tree can be built for DE1, the CIII board and now also the Turbo Chameleon 64. Continue reading →

New Amiga games in 2012? Yes indeed!

When I returned to the Amiga scene about a year ago I was amazed to see just how much interest and development there is for retro systems  –  it appears I’m far from alone in believing that computers took a wrong turn back in the 90s!

New games are still being written for a wide variety of retro platforms, and the Amiga is no exception.  Spotting the need for a central hub to highlight new releases, Robert Hazelby has just started a new Blog – Amiga Gamer.  If you’re interested in hearing about new Amiga releases, be sure to check it out.

The Minimig core in action

I needed a bit of a break from wrestling with timing constraints and trying to figure out how to make the core stable from build to build, so figured I’d make a video of the Minimig core in action.  This is the first time I’ve used this particular camcorder, so forgive the shaky camerawork!